Tarrik Walcur, the Dominion
Tarrik fights for the imperial Dominion, an empire of bronze, oxblood and amber.
A cinematic single-player sci-fi action RPG
Two soldiers. Two competing visions of order. One galaxy approaching collapse.
Sovereign Call: Origins is a cinematic single-player sci-fi action RPG of conquest, faith, loyalty and betrayal, with companions whose bonds carry consequences and skill-driven Echo combat.
In development · PC (Steam) · Coming soon
Tarrik Walcur and Selene Veyne fight on opposite sides of the same conflict. You play both of them, one at a time, as their stories cross.
Tarrik fights for the imperial Dominion, an empire of bronze, oxblood and amber.
Selene fights for the technologically advanced Reformation, a world of navy, slate and blue-white precision.
Each protagonist fights their own way. Tarrik guards and counters; Selene relies on precision and deflection. Both carry firearms and abilities of their own. Combat is built around Echo, the game's signature resource, with classes, specializations and progression without grind.
Fight alongside companions on each side of the war: Lyessa with Tarrik, and Tharne and Lyric with Selene. Relationships carry consequences, and decisions change who stands with you.
Beneath the war, an organic horror spreads its violet corruption. The Eclipse threatens Dominion and Reformation alike, in ancient environments older than either power.
Sovereign Call: Origins is in active development. We're currently building the Aurelion mission, where Tarrik and Selene fight toward the same locked door from opposite sides of a war. There's no gameplay footage on this site yet. As parts of the current build are ready, we'll share images from it here first. Nothing on this site comes from the old demo.
The demo released in April 2026 is an early prototype from an earlier iteration of the game and is not representative of the current game.
Wishlist on Steam (opens in a new tab)Follow the build of Sovereign Call: Origins: progress on the Aurelion mission, new footage, and news when playtests open. We'll email you about once a month, and you can unsubscribe anytime.